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RFT S 3930

Modelled and rendered in Blender 3.0b

I took some liberties here and there as I think RFT had to do some cost savings and I imagined the product being a bit more coherent.

Materials used are created using the shader editor. Except the glass on the phono player, which is glass with dispersion (https://www.youtube.com/watch?v=lEPZ1IUkoB4&ab_channel=CGVertex). Materials of the shelf, floor, wall are from Material Library VS (integrated in blender).
I used Hardops a lot for this to cut the wholes in the fronts.

RFT S3930 Final 5

RFT S3930 Final 5

RFT S3930 Final 4

RFT S3930 Final 4

RFT S3930 Final 3

RFT S3930 Final 3

RFT S3930 Final 2

RFT S3930 Final 2

RFT S3930 Final 1

RFT S3930 Final 1

RFT S3930 WIP 1

RFT S3930 WIP 1

RFT S3930 WIP 2

RFT S3930 WIP 2

RFT S3930 WIP 3

RFT S3930 WIP 3

RFT S3930 WIP 4

RFT S3930 WIP 4

RFT S3930 WIP 5

RFT S3930 WIP 5

RFT S3930 WIP 6

RFT S3930 WIP 6

RFT S3930 WIP 7

RFT S3930 WIP 7

RFT S3930 WIP 8

RFT S3930 WIP 8